Product Description
These activity books let kids play spy games and solve mysteries with magic ink, red-lens technology, or a secret decoder wheel! The bundle includes: the Secret Decoder Game Book, with 18 pages of codes to crack and whodunits to solve; The Case of the Slippery Flippers (18 pages) , with mazes, seek-and-find pictures, puzzles, and word scrambles to solve to help Gary Gumshoe follow the clues and solve an important case; and The Case of the Runaway Ruby, with 18 pages of challenges to help Gary Gumshoe find Madame Mahvelous’s missing ruby. Everything stores neatly within the tab-close covers–perfect for spies on the go.
Product Specifications
- Dimensions (Overall): 10.0 Inches (L), 6.0 Inches (W)
- Suggested Age: Children
- Features: Color Appears Only on Compatible Papers
- Educational Focus: Large Motor Skills, Creative Thinking, Reading
- Includes: Markers
- Number of Pages: 54
Product Highlights
- 3 activity books and spy tools for kids
- Each book has 18 pages of mazes, seek-and-finds, word scrambles, codes to break, and more
- Spy tools (two with each book) include magic ink, red-lens spy glass, and decoder wheel
- Tools store neatly in covers–great travel activity
- Makes a great gift for ages 7 to 9, for hands-on, screen-free play





















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